A further complication arises in the bottom-most floors of each pyramid, which must be played in total darkness unless a torch is found. The player has a limited number of inventory slots for carrying items, and cannot collect any other items or jewels if all slots are filled. Movement is achieved by jumping, running, sliding down poles, and climbing chains and ladders. Obstacles are laser gates, conveyor belts, disappearing floors and fire pits. Panama Joe must find keys to open doors, collect and use equipment such as torches, swords, amulets, etc., and avoid or defeat the challenges in his path. The objective is to score points by gathering jewels and killing enemies along the way. Pedro), moving him from room to room in the labyrinthine underground pyramid of the 16th century Aztec temple of emperor Montezuma II, filled with enemies, obstacles, traps, and dangers. The player controls a character called Panama Joe (a.k.a. Montezuma's Revenge is an early example of the Metroidvania genre.
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